Battlefield: Hardline doesn't know what it is. On the one hand it tries to uphold the Battlefield name, a name that has become synonymous with epic multiplayer war. On the other hand it wants to be a police procedural with a hefty dose of action and a cops versus robber multiplayer. It's almost like developer Visceral had the idea for a police game but couldn't get the funding to build it, before EA stepped in and demanded a new Battlefield game to meet their quota since DICE were still busy fixing the mess that was Battlefield 4. What we gamers have been left with, then, is a half-baked mixture that can't live up to the Battlefield name and can't carve an identity for itself. It's fun, but it's not as good as it should be.